PotatoBunni
by Yuki Tan
Portfolio
School Project/ Assignment Based
3D
A phygital game experience using AR and VR! 3 Virtual World based on fairytales Created in Unreal Engine
Modelled in Rhino3D Textured and rendered in Keyshot
Modelled in Rhino3D Textured and rendered in Keyshot
Skills in the game Tanuki no Tabi Modelled in 3Ds Max Textured using photoshop
Overall view of props created for the game Modelled in 3Ds Max Textured using photoshop
In the game Beep Beep Bumpers Modelled in 3Ds Max Textured using photoshop
Group work of 3 One of the rooms of the 5 rooms in a 3D Interior Environment Modelled in 3Ds Max Textured and rendered in Substance Painter Created in Unreal Engine
Group work of 3 One of the rooms of the 5 rooms in a 3D Interior Environment Modelled in 3Ds Max Textured and rendered in Substance Painter Created in Unreal Engine
Group work of 3 One of the rooms of the 5 rooms in a 3D Interior Environment Modelled in 3Ds Max Textured and rendered in Substance Painter Created in Unreal Engine
2D
2D Curves/Outline done in Rhino3D Render done in Illustrator
2D Curves/Outline done in Rhino3D Render done in Illustrator
Environment for Level Up! game
Referenced form Neir: Automata
Referenced form Neir: Automata
A2 Acrylic charcoal Painting
Other Works/Mediums
Zelda Inspired
A2 Acrylic Charcoal Painting
Design with personal thoughts and elements on Singapore
Evolution Line
Evolution Line
Evolution Line