
PotatoBunni
by Yuki Tan

Portfolio
School Project/ Assignment Based
3D

A phygital game experience using AR and VR! 3 Virtual World based on fairytales Created in Unreal Engine

Modelled in Rhino3D Textured and rendered in Keyshot

Modelled in Rhino3D Textured and rendered in Keyshot

Skills in the game Tanuki no Tabi Modelled in 3Ds Max Textured using photoshop

Overall view of props created for the game Modelled in 3Ds Max Textured using photoshop

In the game Beep Beep Bumpers Modelled in 3Ds Max Textured using photoshop

Group work of 3 One of the rooms of the 5 rooms in a 3D Interior Environment Modelled in 3Ds Max Textured and rendered in Substance Painter Created in Unreal Engine

Group work of 3 One of the rooms of the 5 rooms in a 3D Interior Environment Modelled in 3Ds Max Textured and rendered in Substance Painter Created in Unreal Engine

Group work of 3 One of the rooms of the 5 rooms in a 3D Interior Environment Modelled in 3Ds Max Textured and rendered in Substance Painter Created in Unreal Engine
2D

2D Curves/Outline done in Rhino3D Render done in Illustrator

2D Curves/Outline done in Rhino3D Render done in Illustrator

Environment for Level Up! game

Referenced form Neir: Automata

Referenced form Neir: Automata

A2 Acrylic charcoal Painting
Other Works/Mediums

Zelda Inspired

A2 Acrylic Charcoal Painting

Design with personal thoughts and elements on Singapore

Evolution Line

Evolution Line

Evolution Line